
Moreover, this card doesn't even work with most hydras who will just die when they enter with this card.

This card reads "2GG: Put the top card of your deck into your graveyard" more than half the time. This is better off in a token deck since you need to attack with 7 creatures in total to get it off. Soul of Zendikar is a 6/6 reach body that can do something similar. Kinda slow and does nothing without pumping 6 mana into it. See Primordial Sage comment for card draw, and see Animist's Awakening comment for better ramp options. There is much better ramp and card draw in green. If you need something to deal with fliers, consider ], ], ], and ]. ] is probably better, considering you're running a mono-green deck. You have little way of reliably damaging this. Consider ], ], ], or ] for card draw instead. Will just be a 0/2 wall that spawns 1 flying deathtouch creature at best most of the time. Just a big dumb beater that requires a lot of mana investment. Not a big fan of this, it's kinda an Overrun on a body. From what I can see, you only have about 3 big Eldrazi cards, and they're not huge payoff ones either like Ulamog.

Just a big beater most of the time with vigilance and reach. Trample is probably better than intimidate anyway. Not too horrible, but I think ] is a better Eldrazi payoff card considering you can always recur things with cards like Greenwarden of Murasa and Eternal Witness. You might be a green deck, but over 4.5 CMC is pushing it with only 33 lands and very few ramp options.
